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#1 | |
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Join Date: Aug 2022
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Quote:
I would suggest either one ship have multiple types of engines (one engine with high thrust for lifting off planetary bodies and another with high/unlimited efficiency for long range space travel). Or more realistically splitting those into two ships. A shuttle to take you into orbit and a pure space craft (powered by your reactionless drive) to take you quickly to other planets. |
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#2 |
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Join Date: Feb 2005
Location: Berkeley, CA
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That's what non-lifting bodies can do. A lifting body just needs enough thrust to exceed the drag required to keep from falling, plus the ability to survive extended periods of hypersonic flight.
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#3 | |
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Join Date: Aug 2007
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Quote:
Only the unavailability of sufficiently powerful reactionless drives would make this a truly desirable option.
__________________
Fred Brackin |
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#4 |
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Join Date: Feb 2005
Location: Berkeley, CA
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Lift (and drag) scale with velocity^2 * atmospheric density, so you just stay at whatever altitude (and atmospheric density) required for your lifting capabilities. This will allow flying all the way up to orbital velocity, though you'll have a plasma sheath at a certain point, which will cause issues unless you have TL^ hull materials and sensors to go with your TL^ drive.
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#5 |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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The Kármán line is the altitude at which going fast enough to support yourself by aerodynamic lift means you're at orbital velocity anyway.
Of course, that means there's enough drag that you'll slow down pretty fast if you stop thrusting. Flying into orbit like that isn't actually practical, just theoretically describable.
__________________
The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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| Tags |
| aircraft, reactionless drive, spaceships |
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