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#1 |
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Join Date: Jan 2007
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A female cheetah uses a pounce (B372) against a partially surprised male impala, as the description of pounce suggests. ("This is how some animals attack, especially cats: they knock down their foe and then claw or bite.") The cheetah is running at speed 24. The cheetah easily makes her attack roll and the impala fails to dodge. They "each inflict dice of crushing damage on the other" (B371). The impala takes 2d crushing damage (2.16, round down) and the cheetah takes 3d. (2.64, round up as per B371.)
On average, the impala takes 6 damage and the cheetah takes 9.5 (because both have DR 1). The impala takes less damage, so remains standing, unless he takes a major wound and fails his knockdown roll. The cheetah is more likely to have a major wound, as likely as not to be at 0 HP or lower, and must make a DX roll or fall over because of the special rules on flying tackle. (If the impala rolls twice as high as the cheetah it's possible the cheetah's down anyway, depending on your interpretation of "On a success, you stay on your feet!" under pounce on B372) It seems like unless you can manage to arrange your velocity such that your damage is above a rounding breakpoint and your opponent's is not (hard to know unless you exactly know your foes HP) then a slam of any kind is a really bad idea, unless you have armor (which limits your velocity) or a shield or spear to absorb the damage. Even if you can manage to arrange the damage around a breakpoint, if you're an unarmored martial artist, you're risking a major wound even at 1d, and therefore at risk of getting stunned or knocked over. Is there something I'm missing here? Last edited by Talonos; 12-15-2022 at 05:40 PM. |
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#2 | |
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Join Date: Apr 2019
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(Incidentally, I notice that Pizard's cheetah template is missing Sharp Claws, for some reason. Also, I suspect you can find video footage of cheetahs getting pretty messed up by adult male impalas.) But even though it says this is a common tactic for big cats, I don't think a cheetah would Slam an adult male impala. I think a cheetah would do a Move and Attack to grapple, then bite (with Sharp Teeth), then worry, and I think it would probably choose a smaller impala, if possible, not an adult male. I suspect the pounce is more commonly used by other big cats, whereas cheetahs use their speed to make a regular Move and Attack. But no, I don't think you're really missing anything. Slams are dangerous for the attacker! Edit: Took me a little while to find, but this thread might be interesting. Especially the Tackle technique at the top: https://forums.sjgames.com/showthread.php?p=2422249. Also, the DFRPG version of Slam is a bit less problematic, and I think a lot of folks use those Slam rules instead of the rules in Basic. Last edited by JulianLW; 12-15-2022 at 06:39 PM. |
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#3 |
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Join Date: Nov 2004
Location: Sydney, Australia
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Yep. A Slam isn't the right attack here. It's not just a brutal collision hoping to knock down and/or overrun the target without concern for the attacker being injured. It's a skilful move that has the claws and paws striking and grappling rather than the body just impacting.
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Farmer Mortal Wombat "But if the while I think on thee, dear friend All losses are restored and sorrows end." |
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#4 |
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Join Date: Nov 2008
Location: Yukon, OK
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I made some martial styles with a few custom techniques for animals in my Animal Combat article.
But that kind of attack can be handled multiple ways. I dont really consider it a slam so much as the poster above suggested a Move and Attack. Other factors. The prey is likely running away, reducing damage from velocity rather than increasing it if both ran at each other. The animal can also use up velocity/momentum by leaping and then falling instead of a full speed direct impact. I should have added such a note to that article! Here is a sample technique from that article, it has a few new techniques plus a style for various types of tactics. Ambush Predators; Rushing or Stalking Predators; Pack Predators; and Prey Animals for example. Deadly Pounce Average Defaults: Brawling, Jumping, or Wrestling.Prerequisites: Brawling, Jumping, and Wrestling and requires four legs; can’t exceed prerequisite skill+2. This is an All-Out Attack (Double) that combines a Pounce (p. B372) followed by a grapple attempt. It allows up to a half move forward with an extra yard of reach and +4 to hit for a slam, followed by a bite to grapple. Roll DX, Acrobatics, or Jumping to stay on your feet afterward.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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#5 | ||||
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Join Date: Jan 2007
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B182 makes it clear that brawling gives a bonus to your thrust damage when making brawling attacks. Slam is a brawling attack (in that it is an attack roll based on brawling) but its damage is unrelated to thrust damage and has its own calculation method. Thus, the bonus damage from brawling would not apply. I've heard there's an updated ruling in Martial Arts that allows you to add the brawling damage bonus to slams anyway, but I've not been able to find it. Quote:
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All in all, I feel like the pounce as implemented in Basic is better suited to be used by high-HP quadrupedal warbots that have enough DR to avoid damage, and to be used against unarmored targets that don't. I just wanted to make sure there wasn't anything I was overlooking before coming to the conclusion that large cats shouldn't pounce. |
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#6 |
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Join Date: Aug 2018
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I think I figured out how to make this Cheeta-pounces-Impala thing work folks.
1) Cheetah launches a 3-attack CombinationIn conclusion: the cheetah grabs the leg of the implala and shield-rushes that leg into the imapala's torso (or maybe it's other leg) and the pounce does not harm the cheetah. |
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#7 |
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Join Date: Oct 2010
Location: earth....I think.
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You forgot a few rules, Page 432 of Basic Set. Specifically, The struck object cannot inflict more dice of damage than the striking or falling one. So the most the impala can do is what the cheetah did, 2d.
Also, the cheetah can do an AoA Strong for +2 damage. That gives and average of 9 for the cheetah and 7 for the impala. The cheetah has a higher chance of knocking the impala down. |
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#8 |
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Join Date: Jan 2007
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It took me an embarrassingly long time to find that rule, especially given that I knew exactly what I was looking for. Under "Head-On", under "Collision angle"? What a weird spot to put it.
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#9 | |
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Join Date: Aug 2018
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In that case I was thinking giving them some kind of bonus since they definitely see the impact coming since they were the ones to initiate it. Like for example if Roll With Blow got a +2 bonus against Telegraphic Attack (not sure how that works) you could consider any slam you initiate to be telegraphed for your own purposes too. |
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#10 | |
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Join Date: Aug 2007
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Incidentally, the difference in cheetah claws is that they are non-retractable and more similar to canine family claws. Although they are sharp typical cat family claws are also curved and hook-like and should be giving a bonus to grapple.
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Fred Brackin |
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| cheetah, impala, pounce, rules question, slam |
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