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#1 |
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Join Date: Feb 2005
Location: Berkeley, CA
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No it doesn't. As worded, all it does is permit every action which would further the goal.
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#2 | |
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Join Date: Dec 2007
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Quote:
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#3 |
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Join Date: Sep 2004
Location: Southeast NC
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I know this doesn't match the text, but I think it would play better to change Obsession into something like an extreme but narrow Impulsiveness. When faced with an opportunity to advance your goal, you would have to make a self-control roll to avoid dropping everything and pursuing it, or to rationally weigh the consequences. Along with a "always on the lookout for opportunities" and "will not do anything that seriously hurts my chances to succeed".
But until you get word that the six-fingered man is in Florin, your obsession mostly takes the form of staying prepared to act, asking strangers awkward questions about their hands, and not going so far away that such news would never reach you
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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#4 | |
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Join Date: Jun 2013
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Certainly, Goblin Slayer is obsessed with killing goblins, but despite the fact he is a severely emotionally-damaged individual, he doesn't actually match the fluff description from Characters. The definition it sounds like DFRPG uses is a better fit, although even then there are things GS wouldn't do in the pursuit of killing goblins (such as sacrificing teammates). Honestly, GS would probably be more appropriately built with Higher Purpose (Slay Goblins), which has a built-in requirement that the character obsessively pursue their purpose (although honestly, given what I've seen of his performance against non-goblins, Higher Purpose arguably isn't appropriate, as he seems just as effective against other threats).
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GURPS Overhaul |
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#5 | |
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Join Date: Aug 2004
Location: Ronkonkoma, NY
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And what exactly is his Obsession? Is it "kill all goblins"? Or is it "stop the goblin threat," and killing them is just one good way of achieving that goal, one which would allow him to justify actions with "so that my death doesn't make them stronger"? These are all parameters of the disadvantage that have to be specified when taking it. When adapting the disadvantage to an existing character, you have to make sure you define the parameters correctly. |
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#6 |
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Join Date: Jan 2008
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It should say, "you may take no actions that would hinder your pursuit of the goal, unless you first pass a self-control roll".
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#7 |
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Join Date: Jun 2013
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I'd be inclined to interpret that "all actions" bit as non-binding fluff, precisely because it makes a severely dysfunctional character. Of course, that's kind of the case for all of the Self Control Disadvantages if taken above Quirk level, although the GM opting to apply Task Difficulty Modifiers to the rolls (and maybe treat 20+ as not needing a roll) can smooth that out a bit (a character with Bloodlust should have a higher chance of resisting his compulsion to kill that high-ranking enemy general the party has specifically been tasked with capturing alive than doing so toward a random patrolling guard on the way there).
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GURPS Overhaul |
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