10-13-2022, 12:28 AM | #1 |
Join Date: Jan 2018
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Faerie Glamour that also removes physical evidence?
Hello everyone, I was reading the article "Faerie Glamours" by Ken & Jo Walton, found here. I was very interested in the idea of a character having a "Illusion Constant." This ability allows a character to "constantly cast illusions around himself without thinking about it." I think it would be very useful in a urban fantasy game, particular one like M age: The Ascension which has a mechanism for inflicting harm on paranormal entities that expose their paranormal qualities. Obviously, I would modify it so that such a glamour would only affect those with the Mundane Background disadvantage, but not those who with the Illuminated advantage.
However, I was wondering about 2 things: 1) Is there a 4th edition version of this ability? If so, then could you provide me the refernece? 2) Is there a way to make this ability remove physical evidence? For example, say there is a giant Minotaur walking around with the "Illusion Constant" Glamour. Under the normal write-up, the Glamour would ensure that Mundane humans only see a normal human, but might not eliminate the large footprints left behind. Is there a way to build the Glamour so that it also removes or alters any physical evidence as well? Some ideas I have considered is to use the Façade rules in Christopher Rice's article “Mask of Humanity” in Pyramid 3-97. However, as far as I know, the Façade does not affect physical evidence. Thanks everyone. Last edited by Coinage; 10-13-2022 at 10:20 AM. |
10-13-2022, 12:44 AM | #2 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Faerie Glamour that also removes physical evidence?
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Illusion Disguise can be simulated with Elastic Skin (Glamour). Hiding tracks could be done using Illusion with Persistent and Extended Duration. Obscure is another option, though that needs several modifiers to do this. GURPS Powers has a Glamour limitation and it is also in GURPS Power-Ups Limitations.
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10-13-2022, 01:08 AM | #3 | |
Join Date: Jan 2018
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Re: Faerie Glamour that also removes physical evidence?
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However, I am also looking that can erase or disperse any physical evidence that the character might leave behind, and which can also affect memories of any muggle viewers. |
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10-13-2022, 01:25 AM | #4 | |
Join Date: Dec 2007
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Re: Faerie Glamour that also removes physical evidence?
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10-13-2022, 01:26 AM | #5 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Faerie Glamour that also removes physical evidence?
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Kelly didn't write that up. I did.
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10-13-2022, 09:23 AM | #6 |
Join Date: Jan 2018
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Re: Faerie Glamour that also removes physical evidence?
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10-13-2022, 09:58 AM | #7 | |
Join Date: Jan 2018
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Re: Faerie Glamour that also removes physical evidence?
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For example, let's say the character Patch shoots someone on live television. Does Ninja Zeroed simply make it so that there is no way to trace the shooting to Patch, while keeping it clear that the victim was actually shot? Like, does Ninja Zeroed disguise the perpetrator, while keeping the crime intact? Or, can Ninja Zeroed be used to, for example, make it look like the victim died of a heart attack instead? |
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10-13-2022, 10:37 AM | #8 | |
Join Date: Aug 2007
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Re: Faerie Glamour that also removes physical evidence?
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This effect is seen in fiction in the Percy Jackson books as "The Mist". it's more of an environmental condition than a personal ability. The trait that makes supernatrurals part of the supernatural world is the ability to see through the Mist. This is also somewhat the case in Mage: the Ascension. It is reality itself that punishes users of vulgar magic. What might be closer to what you want is the effect seen in Werewolf: the Apocalypse wehre mundanes freak out when seeing Garou in their supernatural forms and suffer traumatic amnesia about the encounter and create false memories that cover up those encounters. This includes physical evidence of those events. Anomalous footprints will be explained away as "bear tracks" or something similar. You don't need to "erase" the evidence. Mundanes just will not believe or maybe even _see_ that evidence. Of course, if you don't have a c. 30 year old copy of the Gurps Werewolf book you're not likely to get one now and the Gurps WOD was trying to stretch the system back in those early days of 3e and doesn't match up with current 4e game mechanics very well. In broad terms the two options described above would still be universal conditions and not Powers on every PC's character sheet. Supernaturals will have either True Sight (Supernatural beings and effects) or Immunity to Collective Amnesia about the Supernatural. Maybe even both though that looks a little like "belt and suspenders" to me.
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Fred Brackin |
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10-13-2022, 11:24 AM | #9 | |
Join Date: Jan 2018
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Re: Faerie Glamour that also removes physical evidence?
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"Mandela Effect" Control, Godlike, Paranormal Substance(s) and Force(s) 1 [30] (P90-92) Enhancements -Cosmic [+300% =+90] (Power-Ups 4, p. 6-8) Limitations -Accessibility, “only creates a localized reality quake that effectively erases all evidence of all paranormal and extraordinary phenomena that would be observable to all mundane people and senses (including electronic devices like cameras, recorders, etc.). Any magical or extraordinary entity or substance that is not in some way hidden from mundane senses is effectively banished to another plane of existence. If this is done in a magical plane of existence, then the user is expelled to a mundane realm of existence. However, if the entity does have some ability to hide its supernatural nature from mundane senses, then it is immune to the reality quake. Obviously, corpses cannot hide themselves from the reality quake.” [-50% = -15] (B109; P101; Power-Ups 8, p. 4) -Trigger, Rare, “only when extraordinary or paranormal phenomena is detectable by observers with Mundane Background. This includes people, animals, cameras, computers, etc. …” (B115) [-40% = -12] Total: [93] NOTE: To use this ability, you must reach into or stand within the desired area of effect. To establish control, take a Concentrate maneuver and make an IQ roll. If your target is already under someone else’s direct control, roll a Quick Contest. You roll against IQ; they roll against IQ if using Control or Telekinesis, their skill level if using a spell, and so on. You must win to establish control. Likewise, others can overpower your Control by winning a Quick Contest against your IQ. Last edited by Coinage; 10-13-2022 at 11:52 AM. |
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10-13-2022, 11:27 AM | #10 |
Join Date: Aug 2007
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Re: Faerie Glamour that also removes physical evidence?
You're going to be putting this Power on the character sheet of every PC and every supernatural opponent. Looks like wasted effort to me.
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Fred Brackin |
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