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#1 |
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Join Date: Feb 2009
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Has anyone got much use out of this or seen it used? What is it good for? I've never seen anyone take it, or seen it used when someone picks Myao Myao pregen
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#2 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Attack and fly out is generally useful in GURPS, so I imagine that's what you'd use it for mostly.
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#3 |
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Join Date: Aug 2004
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A very niche ability, and one that just feels too expensive, with its greatly limiting "requires Ready". Then again, it combines two levels of Striking ST with what's sort of an analogue of Great Void, so maybe the price is fine.
It'd be interesting to hear from anyone who's seen it used frequently in play.
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#4 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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The Ready requirement seems like it would be a useful fight-starter, and also when fighting foes against whom staying out of reach is your best defense. It's definitely one of those abilities that probably gets more use if you use mapped combat.
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#5 |
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Join Date: Feb 2009
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I do mapped combat but have yet to see anyone take it (or use it when using the Myao Myao pregen)
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#6 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Well, I don't know if I'd take with a swashbuckler, but I'd probably use if playing Miao Miao, to start fights and if fighting something that I don't want being able to reach me. You certainly could design encounters that make it worthwhile.
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#7 |
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Join Date: Jul 2021
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I don't get this. You've got to set up with a with a Ready manuever, then you spring forward a yard then step away a yard. Given the 10 point cost it doesn't seem all that useful. The requirement to Ready seems too inconvenient.
Last edited by restlessgriffin; 06-20-2022 at 03:48 PM. |
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#8 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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It's not inconvenient at all before the fight starts and it's less inconvenient than being smacked with an attack too heavy to parry and too deadly to risk. These therefore being the two situations it's probably the most useful in.
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#9 |
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Join Date: Jul 2021
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Before the fight starts is extremely niche situation. Especially since it means you generally won't be able to use on a situation where your ambushed. Maybe I'm reading wrong but it seems like you either gain an extra yard (2:vs 1) or you have ormal step but get to take anther step away after the attsck.
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#10 | ||
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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I wouldn't say extremely. Every fight starts. If you want to leversge this you certainly can.
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