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#1 |
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Join Date: Oct 2007
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Could the microprocessors of the upcoming 2 nm node be considered TL 9?
https://en.wikipedia.org/wiki/2_nm_process |
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#2 | |
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Join Date: Aug 2007
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Fred Brackin |
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#3 |
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Join Date: Dec 2020
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I think earlier post said we are at the end of TL 8 venturing into TL 9 in some parts.
From what GURPS says about TL 9 Ultratech, we have some computerstuff already in that legue. Sadly GURPS hasn´t much about the nm or the needed computing power for certain TLs. I gives a bit about expert systems and from that and the accuracy of some new weapons systems using that expert systems we are in that part TL 9. So yes I would say a real 2 nm node is good enough for early TL 9. |
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#4 |
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Join Date: May 2015
Location: Brazil
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gurps ultra tech was printed 15 years ago. In tech time this is a century!!!
the books will never be updated in this part, it would be necessary to make a revision every year... minimum. |
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#5 |
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Join Date: Jun 2005
Location: Lawrence, KS
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There is relevant material in Chapter 5 of GURPS High-Tech: Electricity and Electronics.
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Bill Stoddard I don't think we're in Oz any more. |
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#6 |
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Join Date: Nov 2008
Location: Rome, Italy
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As the Wikipedia page clearly explains those 2nm microchips are just another iteration of the same MOSFET technology that's rocking around since the '60. If the question is about reaching TL9 electronics capabilities (and the discussion about "what is TL9?" is in itself another can of worms) then I think a more likely candidate would be quantum computing.
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“A strange game. The only winning move is not to play. How about a nice game of chess?” |
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#7 |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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This will only become clear in retrospect. It's a serious mistake for RPGs to try to predict technological progress. Classic Traveller attempted to do this, and there's a Murphy's Rules cartoon from 1981, pointing out that some then-current computers exceeded the capabilities of Traveller ones.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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#8 | |
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Join Date: Sep 2004
Location: Southeast NC
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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#9 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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Quote:
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Bill Stoddard I don't think we're in Oz any more. |
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#10 | ||
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Join Date: Feb 2007
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Quote:
The trick in SF is not to predict how it works but what it does. Quote:
In SF, there's a tendency to 'read the present forward', whether the present means rocketry or information tech. For a while, SF was dominated by info tech, the obsession was 'when will we upload ourselves', or cyberpunk, or whatever iteration of Vinge's Singularity was in vogue. Stories that didn't assume a Singularity often felt the need to explain why. But times change, and yesterday's tomorrow ages quickly, as one SF writer observed. Rocketry climbed the S curve quickly from the 1930s to the 1960s...and stalled. A story written in 1930 predicting human travel to the Moon in 2000 would have been undercut when in happened in 1969. A chastened SF 2writer writing in 1970 about permanent manned bases on Mars and Mercury by 2000...well, we haven't even been back to the Moon yet after over half a century. Cyberpunk is already deeply dated, and transhumanism is looking like following that path.
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