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#1 |
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Join Date: Jun 2006
Location: Sweden, Stockholm
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I've basically got a space setting with dimension hopping (Infinite Worlds style) space-ships instead of hyperspace.
Small spaceships have costs comparable to cars and mopeds while the larger ones are basically boats as far as price goes. First off, is GURPS Spaceships good for this? I figured it would mostly lean towards realism in terms of combat, and I'm guessing the cheapest space ships costing outrageous sums? Is GURPS Spaceships worth a buy for this kind of setting? What I'm aiming for with the setting is more of a star wars pew-pew feeling where laser weapons and plasma guns are generally slightly _less_ dangerous than proper TL8 guns would be. And I'd prefer the space fights to be similarly cinematic. One idea I had was to simply treat spaceship fights as if the space ships were basically GURPS characters with inflated stats and consider each hex to be 10 meters instead of 1 meter. Perhaps with DX=Piloting skill+Ship modifier, Guns be equal to a "Gunner" skill if the gun isn't forward-mounted, etc. Here is a Google Docs document with the ships (it is one of the middle tabs), feel free to feedback anything in the doc if you wish. If you've got advice about books for cinnematic sci-fi setting I'd love that too. https://docs.google.com/spreadsheets...it?usp=sharing
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"Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared" |
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| Tags |
| gurps 4th, gurps spaceships, sci fi |
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