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Old 04-03-2022, 02:30 AM   #1
Anders
 
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Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Changing damage progression and price of ST

I thought I would try out making swing damage less all-overshadowing. Changing it so that sw = thr+2. At normal ST this makes thrust a viable alternative to swinging. AT TL 0-4, how should that change the price of ST? I've looked at PU:9 and couldn't find anything about how changing basic damage changes the value of ST.

I'm thinking reducing Striking ST to 1 or 2 points per level - it's arguably overpriced anyway compared to Innate Attack. That makes ST cost 6 or 7, which seems reasonable.

What does the Hive Mind think?
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