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Old 03-12-2022, 11:43 PM   #1
Plane
 
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Default Re: [Horror] Why Roll vs Corruption So Early?

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Originally Posted by Anaraxes View Post
No, because it's not pointless harassment. It's a Horror game. The players are supposed to be worried, the more so if they've been fooling around with Things Man Was Not Meant To Know. Not checking for Corruption tells the player that they're still perfectly safe, which is sort of the exact opposite of creating an atmosphere of impending dread.
You can keep an atmosphere of dread regarding disease/poison in other kinds of horror too though, not just soul-corrupting stuff. Like in After the End maybe GMs shuold make you roll like as if you were resisting radiation poisoning even if you weren't exposed?

You could have legit mundane reasons too, like maybe you make a HT roll to avoid infection every time a mosquito bites you even if it's not something serious like Malaria and it's a HT+10 roll you would automatically pass.
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Old 03-12-2022, 07:46 PM   #2
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Default Re: [Horror] Why Roll vs Corruption So Early?

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Originally Posted by cupbearer View Post
It is because the player does not know the total corruption they have. Remember that corruption can be accrued from multiple sources and some sources use a die roll to determine how many points. Therefore the player is in the dark about totals, they eventually have no idea if they are rolling for a reason or not.
The system already has an answer for issues like this though: secret rolls. Perception rolls, resistance rolls vs subtle threats, and similar scenarios where the player or character wouldn't know what's being rolled is handled by the GM doing the rolling behind a screen instead of asking the players to make rolls out of the blue. This is even spelled out on p. B344. I don't understand why they would write Corruption to be the sole exception, the one subsystem that bucks this trend.
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Old 03-12-2022, 09:01 PM   #3
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Default Re: [Horror] Why Roll vs Corruption So Early?

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Originally Posted by Klark View Post
The system already has an answer for issues like this though: secret rolls. Perception rolls, resistance rolls vs subtle threats, and similar scenarios where the player or character wouldn't know what's being rolled is handled by the GM doing the rolling behind a screen instead of asking the players to make rolls out of the blue. This is even spelled out on p. B344. I don't understand why they would write Corruption to be the sole exception, the one subsystem that bucks this trend.
I’m not sure why it is the exception. I am actually using the system in an ongoing campaign, it works ok for us. But I enjoy symmetrical design too.
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Old 03-15-2022, 04:23 AM   #4
sir_pudding
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Default Re: [Horror] Why Roll vs Corruption So Early?

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Originally Posted by Klark View Post
The system already has an answer for issues like this though: secret rolls. Perception rolls, resistance rolls vs subtle threats, and similar scenarios where the player or character wouldn't know what's being rolled is handled by the GM doing the rolling behind a screen instead of asking the players to make rolls out of the blue. This is even spelled out on p. B344. I don't understand why they would write Corruption to be the sole exception, the one subsystem that bucks this trend.
Doesn't the GM make this roll? The PC wouldn't even know the modifiers...
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