Quote:
Originally Posted by Eric Funk
I was pondering the map for my fantasy campaign and had to decide where High mana areas* would be as they would have a strong effect on economics... (allowing anyone to cast spells in addition to double powerstone charging). (pp.B235, M6, M69)
*B235 notes some settings High mana is standard...
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Also in High Mana the energy gained by the Power Enchantment is doubled. This might be the greatest effect as it makes self-powered Magic Items far more attractive.
Allowing anyone to cast spells that do not have Magery as a prereq might have less effect than might be expected as it still takes exceptional IQ to be at all good. It's a pretty restricted spell list too. ISTR maybe 40-50 spells only.