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#1081 | |||
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Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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"We're here on the orders of "A'Qemril la'yu", to pick you up. You were ordered to stay so that we could reach you." Quote:
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The soldier who has been speaking grabs the book and looks through it. Then he hands it back. "You're not from around here, are you." He seems to have only lingered on the pictures. and the Riask symbol drawing.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#1082 | ||
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Join Date: Jan 2014
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Balla, the boys. Quote:
Is he being kept out of the loop deliberately? "No, I'm not. What were you told about me?" Well, I'd be surprised if he could read English.
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Oh boy, GURPS! That's where I'm a Viking! |
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#1083 | ||
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Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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"You are suspicious. The Captain agreed"
The man's mastery of Riask is not what it could be. Quote:
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"Book has many strange pictures. You are good artist. But not spy pictures" They take him to three horses. "Can you ride?" It seems to not matter if he can ride or not, he's lifted onto the saddle, and the horse's leader tied to the saddle of the soldier who doesn't speak Riask.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#1084 | |||
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Join Date: Jan 2014
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Well, I guess it's better to be suspicious for things I didn't do, instead of things I did.
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"No. Where're we going?"
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Oh boy, GURPS! That's where I'm a Viking! |
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#1085 | ||
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Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Julian's first experience riding a horse is rough. They move quickly, with his horse just following the ones in front of him. And yet his muscles get sore quickly from the bouncing and the sitting. And its a pretty far ways down. As they ride, they go through more desert, following a road, and passing through another village, very similar. As they ride, Julian spots a tall wooden tower ahead. Suddenly they go over a hill and see a green expanse of fields. Its still limited in size, but its much bigger than the village he was in before, and there are walls around the community in the center. Julian isn't just how big the community is, but he's pretty sure he could run from one wall to the other in under a minute or two. The tower is by far the most impressive structure. Its not the city that had its wall's attacked before by the ship. The soldiers ride right through the fields and to the gate. The walls are maybe 15 feet tall, and seem to be earth faced with bricks. The soldiers exchange some words with those at the gate. They give the men at the gate some firm instructions. The soldier who speaks Riask turns to Julian. "Don't leave the walls. They will not let you." he points to the soldiers at the gates. He takes Julian to building in the town that has been decorated more than the others. A man steps out looks at Julian, and nods. The escort tells Julian "You are now free to walk to the city. check back here each morning. And don't try to leave the gates."
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#1086 | |||
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Join Date: Jan 2014
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Walled city... I wonder if it's cramped.
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I assume the answer is 'figure it out yourself' Well, I guess it's time to look for odd jobs.
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Oh boy, GURPS! That's where I'm a Viking! Last edited by TGLS; 09-21-2024 at 02:14 PM. |
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#1087 | ||
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Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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On the one hand, most (but not all) the houses are only a single story, or maybe a story and a half. On the other hand, no one has a yard and you can jump from one roof to the other... and people are very much on top of their roofs, growing small gardens and doing laundry and talking to their neighbors and very much using the space.
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How will he go about looking for work at a tech level were he doesn't have a lot of experience and where he doesn't speak the language? OCC: I don't know if you like this stuff, but I converted a scholarly paper on medieval city size to a convenient format for gaming back during Covid.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#1088 | ||||
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Join Date: Jan 2014
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__________________
Oh boy, GURPS! That's where I'm a Viking! |
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#1089 |
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Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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People seem to mostly do their work on roofs rather than on front porches or in the road. Excess food seems to be given to beggars. All the beggars seem to sport some malady or injury. He finds an alley that seems to serve as a sort of sleeping area for them.
There are at least four wells in the city, all of them busy hotspots of work, transit, and gossip. He finds a market square, and in it a vendor or two who might qualify as inattentive, if he wants to go that way. Before he has to resort to stealing though, he notices a smith shop where everyone looks very tired. It appears they need someone tending the fire, shoveling some black fuel (coal? charcoal?), and pumping the bellows. He can negotiate for work here. If he continues on, his next opportunity will be a very similar job, but this time for a potter. Both seem very overworked. (why is the gesture skill complicated here?)
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#1090 | ||||
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Join Date: Jan 2014
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I approach the blacksmith, and mime out working and eating, and hope they get the message. Quote:
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Oh boy, GURPS! That's where I'm a Viking! |
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