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#1 |
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Join Date: Aug 2004
Location: Pacheco, California
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"I am your master! The rumors of my death have been greatly exaggerated!"
http://www.sjgames.com/ill/archive/D...e_Fantasy_Trip Calculation:
40 weeks divided by DX 14 success roll is 44 weeks Chance of avoiding rolling an 18 during 44 attempts is 81.5% Net number of weeks of operation is then 54 54 times $915 is then $49k and setup, security and marketing costs eat up the entire profit and then some. (Compare against a wizard with half as much experience who uses those same six apprentices to maintain an company of 70 ordinary skeletons whose strength sawtooths 20 to 10 and back again.)
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-HJC Last edited by hcobb; 12-27-2021 at 09:36 AM. |
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#2 |
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Join Date: Jun 2008
Location: Boston area
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I'd say that a glamor spell doesn't work to take over a magical creation or reanimation.
Anyway, a brass skeleton doesn't play the same role as a skeleton. Create it and forget it. No need to top it off every week and be tied to a location. It protects your stash long after your death (which some folks would care about). It's an interesting, different guardian. Though, of course, it's a rare wizard that could create one -- but wizards used to be more powerful back in the day, so there might be a few running around. I rather like it, but if you reckon that wizards only care about fuelling their undead creations and maybe an occasional movie, then it would be a useless addition. The thing is that sort of reckoning leads to a necromancer-of-the-week campaign, rather than a monster-of-the-week as the gods intended. |
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#3 |
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Join Date: Jun 2008
Location: Boston area
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I do agree with Henry that 40 weeks is an awful long time to make a bronze skeleton, though a Zombie Ring is 100 weeks. I guess it takes time to make a permanent guard.
If he's right that the average "cost" is $49k, you wouldn't be seeing too many of these buggers. Still, I don't worry about the time to create these things too often. I reckon that such details are mere suggestions which can be fudged if you want an NPC to make a bronze skeleton for some purpose. (The Zombie Ring is priced at $3000 in ITL. It takes little ST per day to make one, but that sure is a low cost for something that takes so long. On the other hand, if it was very expensive, then a GM would be loath to use it since the PCs would be wealthy if they could kill just one ring-bearing Zombie.) |
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#5 | |
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The Fantasy Trip Line Editor
Join Date: May 2021
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Quote:
no Notes 4 weeks to make 100 ST/day no special ingredients other than the ring |
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#6 |
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Join Date: Jun 2008
Location: Boston area
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Ah, yes, I knew that once.
Thanks, Peter. |
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#7 |
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Join Date: Aug 2004
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I'm not sure what the whole cost breakdown has to do with the title question, but I think the obvious answer is "Yes, of course Glamor would fool a brass skeleton, since the spell cannot be disbelieved".
The only exception I can see would be if the mage (or current owner) added Mage Sight to the already very expensive magic item. Then it would have a chance to pierce the Glamor, using the current owner's IQ. Such a modification would certainly be beneficial generally, as then the owner could use that no-ST-cost Mage Sight when looking through the skeleton's eyes (not just to potentially see through a Glamor.) I think the more interesting question (perhaps implied by Henry's topic title) is, would a Glamor of the brass skeleton's current owner fool it? I'd say "No", as just the appearance/voice of the owner it not enough; the telepathic bond is crucial to commanding it as well. And no, even if you consider Whisper to be telepathy, it's not the same as a telepathic bond. |
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#8 |
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Join Date: Aug 2004
Location: Pacheco, California
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The telepathic bond only applies to the enchanter (as far as I can tell), so afterwards the command link is verbal with a chain of trust from the BS's observation of the handover.
It would be different if the enchanter then cast "Grant Command Seal" (Or whatever that is in Fate: Stay Night) onto the new owner as some sort of thrown spell. At least with the zombie ring there is a physical contact between new owner, ring, and zombie. (Does this then count as an active magical item for the new owner or can this also be spoofed?) Mimic + Whisper for an easy win?
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-HJC |
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#9 | |
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Join Date: Jun 2008
Location: Boston area
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Quote:
Do you have a lot of PCs running around with Mimic + Whisper? I mean, sure, it might occasionally be useful. I guess. So long as the target is not bumfuzzled as to why she's hearing a whisper from someone who isn't there. Maybe, if your GM allows it, this could be used for commanding a brass skeleton, but what else would it be good for? For lots of situations, there's a good build that makes for an easy win. If the points spent are really good for very rare encounters but crap otherwise, then they're poorly spent. |
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#10 | |
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Join Date: Aug 2004
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Quote:
"It will follow mental orders if the owner can see the skeleton. A change of ownership breaks the telepathic bond, though, and only its creator will ever be able to use the skeleton's senses remotely. " It's just the remote viewing that is a creator-only perk. |
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