Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-31-2021, 05:05 AM   #1
FF_Ninja
 
Join Date: Feb 2016
Default Are there any supplements that have revisited GURPS attributes?

I've done a cursory bit of research, looking to see if there were any publications or splatbooks that looked at changing the attributes GURPS characters are founded on. I didn't come up with anything, but considering the ridiculous amount of GURPS material out there, that isn't really saying anything.

I wouldn't mind checking out an alternative to the current Attribute system, ideally to curtail the ease at which a character with a high attribute can "Take 1" in a bunch of skills and be incredibly effective. It always seemed a little... unbalanced.

Maybe this is as much a Skills question as an Attributes one?
FF_Ninja is offline   Reply With Quote
 

Tags
attributes, power-ups


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:14 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.