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#1 | |||
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Join Date: Jun 2013
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Indeed.
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GURPS Overhaul |
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#2 | ||
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Join Date: Sep 2004
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There's also nothing preventing a variant Gate enhancement that allows the gate to constrict whomever is halfway through. Quote:
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#3 |
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Join Date: Apr 2019
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I think you could buy an attack as an Alternative Ability to your Warp advantage, but I also think several other possibilities could apply, especially when the Warp tunnel in other cases might simply suck a passenger harmlessly through to the other side.
I'm thinking of a couple of somewhat obvious examples from fictional sources. First, Rick Sanchez uses portals for all kinds of purposes, from power dodges to bisecting a Gromflomite. I think this (bisecting a mook) could be an example of 1. rolling a critical success (it seems a bit like an accident when he suddenly appears and conveniently kills a guard with a blaster pointed at Morty), 2. dooming a mook (Rick definitely has a lot of Wildcard Points to spend), or 3. a power stunt (which I suspect applies best to most of Rick's portal gun tricks, though maybe not this one) using either a Gadget power or a Metatronic Generator. Second, when Wong chops off the hand of Black Dwarf in Avengers: Infinity War. This looks very much like a case of Using Abilities at Default - or simply a hardcore improvisation with Sorcery - to use a portal as a Warp-strength cutting attack. Wong even seems to take a second to prepare it, as per the rules in Powers. |
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#4 | |
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Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Using it to cut someone in half could be a possible enhancement, but I think it would be difficult to come up with a workable price for that. This character/creature has 10 hit points and this other has 50--how much does it cost to cut them in half?
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The Times They Are A-Changing! Your income is about to change Pyramid #4/4: Fantasy/Magic II The Alchemists' Guild and much more GURPS Fantasy Folk: Elves My first GURPS supplement |
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#5 | |
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Join Date: Aug 2018
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#6 |
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Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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I suppose one could view it that way. I tend to think of it as I would a physical portal/gate/doorway. I can stand with one foot on one side of a gate with my other foot on the other side of the gate. During that moment, I'm on both sides of the gate. If the gate closes, if I stepped through in time I'm on the other side of the gate. If I didn't, I'm on the one side of the gate where I started.
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The Times They Are A-Changing! Your income is about to change Pyramid #4/4: Fantasy/Magic II The Alchemists' Guild and much more GURPS Fantasy Folk: Elves My first GURPS supplement |
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#7 | |
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Join Date: Dec 2007
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#8 |
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Join Date: Sep 2004
Location: Southeast NC
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I would personally say that anything in transit either gets pushed through to the destination, back to the origin, toward whichever they are most in, or holds the portal open (and allowing Things Man Was Not Meant to Know push their way through). Pick when designing the power.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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#9 | |
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Join Date: Aug 2004
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It should only harm you if you trip or something (like critically failing Body Sense). |
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#10 | |
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Join Date: Sep 2004
Location: Southeast NC
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Assuming you can't open a new tunnel until the first one closes, there are many ways that this would be more a nuisance than a boon.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
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| Tags |
| create gate, hyperjump, jumper, tunnel, warp |
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