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Join Date: Dec 2012
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Basically, Ritual Path Magic effects with a very low energy cost, to the point that with zero Energy Reserve, an average mage could still cast them with just one energy gathering roll (so, probably not much more than 5 points of energy), that still have at least niche utility. Inspired by GURPS Magic: The Least of Spells, though if you come up with something more useful than the spells in that book with, it still fits this thread.
I thought about limiting it to rituals that only cost one point of energy, but I decided that was not permissive enough. I'm not sure what a 1-point ritual would even do. Also, sorry I don't have an example for you, I'm not great at designing RPM rituals. Thoughts?
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