Creating a Fantasy Campaign: Fantasy vs Dungeon Fantasy
So, just asking for some advice from the GURPS Forums. If I wanted to run a Fantasy Campaign, but not necessarily a "beer and pretzels" game of mostly dungeon crawls, would Dungeon Fantasy still be useful?
Like, I enjoy having the various DF templates, but at the same time, I don't want to use the "niche" tropes of restricting "arcane" spellcasters away from the Healing College.
So, would you recommend me sticking to GURPS Fantasy, or consider Dungeon Fantasy?
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