Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip > The Fantasy Trip: House Rules

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-29-2020, 02:33 AM   #1
JimmyPlenty
 
JimmyPlenty's Avatar
 
Join Date: Dec 2017
Default Critical Idea

5 auto hit
4 negate armor
3 double damage and negate armor

NOTE: negating armor may not mean diddle in light/non armored combat.

or

5 auto hit
4 +1 die damage
3 +2 die damage

NOTE: This still creates triple damage for light weapons, but can be explained by their accuracy. Heavy weapons seem to suffer a small amount though.

or

5 auto hit
4 negate armor
3 negate armor +1 die damage

Last edited by JimmyPlenty; 11-29-2020 at 02:40 PM.
JimmyPlenty is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:58 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.