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Join Date: Oct 2020
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I find the starting stats of the player races to be pretty irreverent, as unless you are dumping all 8 of your stat points into only one stat the difference between the races doesn't really matter.
I fix this by either capping the stats at twice the racial starting amount, or by making it cost 2 stat points for every 1 stat increase after you reach twice your race's starting stat. So a 32 point Elf with ST: 12 DX: 12 IQ: 8, who wants to get an additional ST would have to spend 200 XP and would be considered a 34 point Elf. I am curious if anyone else finds this to be an issue and if so what do you do about it? |
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