|
|
|
|
|
#1 | ||
|
Join Date: Aug 2004
Location: Wellington, NZ
|
Quote:
Quote:
This makes it different from a straight -0.
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
||
|
|
|
|
|
#2 | |
|
Join Date: Oct 2004
Location: The former Chochenyo territory
|
Quote:
__________________
My gaming blog: Thor's Grumblings Keep your friends close, and your enemies in Close Combat. |
|
|
|
|
|
|
#3 | |
|
Join Date: Oct 2006
Location: Chagrin Falls
|
Quote:
__________________
Benundefined Life has a funny way of making sure you decide to leave the party just a few minutes too late to avoid trouble. |
|
|
|
|
|
|
#4 |
|
Join Date: Oct 2006
Location: Chagrin Falls
|
My group collapses Filch, Pickpocket, and Sleight of Hand into a single skill. I can easily see these being techniques of a master skill as an alternative.
__________________
Benundefined Life has a funny way of making sure you decide to leave the party just a few minutes too late to avoid trouble. |
|
|
|
|
|
#5 |
|
Join Date: Feb 2020
|
|
|
|
|
|
|
#6 |
|
Join Date: Aug 2018
Location: Dallas, TX
|
I don't like the idea that the person pinning another is still allowed to defend other attacks completely unimpaired. If you want to dodge, you need to abandon the pin.
|
|
|
|
|
|
#7 |
|
Join Date: Jan 2015
Location: UK
|
IDHMBWM, but don't you get varying penalties to your Dodge if your posture is anything but upright?
|
|
|
|
|
|
#8 | ||
|
Join Date: Aug 2018
|
Quote:
TG incentivizes it by giving bonuses to rolls when you voluntarily drop your posture but I can't remember if there otherwise was a mandate under basic rules in doing so. You can punch/grapple someone lying down while "standing" for example, I think? 2011: Monster Hunters 1 pg 43 adds No Sig to DR 2016: Protection and Warning Spells pg 6/14 adds Visible to DR So initially it was like it was auto-visible but then later it was like it was auto-invisible... Quote:
only on non-flexible DR 3+, and could always be Crushing Attack w/ Aura. Sometimes bullets just overpenetrate normal people anyway though... and it might be hard at a distance to see if a bullet made it through or not. Do you look at a wall behind them for bullet marks? Last edited by Plane; 08-05-2020 at 07:01 PM. |
||
|
|
|
|
|
#9 |
|
Join Date: Mar 2016
|
Monster Hunters explicitly has a different set of genre assumptions that means DR either requires No Signature or is obvious. But that's not the default assumption. Generally, DR can be either visible or invisible, and either one is only worth points if the GM decides.
|
|
|
|
|
|
#10 | |
|
Join Date: Jun 2010
Location: Dreamland
|
I've never liked that ruling, DR is very much differently priced based on if people know about it. If a certain genre wants certain modifiers on a certain trait, then that's just a global way to build the trait. In a MA-focused campaign I did, I ruled as the GM that DR was always taken with Tough Skin, meaning everyone knew that and knew that it was going to be that cheap for both players and opponents.
Because I dislike that rule, I ignore it :L DR's existence is obvious except with Tough Skin (A Per + DRlvl roll will notice it) and actually hitting them will tell you how much the DR actually stopped. I've only allowed Low Signature N/A on things like DR that only works against attacks it fully stops such as my build for Deflect Missiles. Quote:
|
|
|
|
|
![]() |
| Tags |
| affliction, fixed, house rules, rules |
|
|