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#1 | |
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Join Date: Aug 2007
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.....is right about where those numbers came in. Defintely read the post from Agememos at the top of the page. The whole thread may be interesting enough.
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Fred Brackin |
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#2 | |
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Join Date: Aug 2004
Location: Jacksonville, AR
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Ok, thanks. Agememos usually has interesting posts in any case.
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Travis Foster |
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#3 | |
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On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Isaac Arthur also points out that if these Earth-like planets have life you have a potential War of the Worlds/Andromeda Strain situation on your hands. The odds the biosphere and the stuff in it will be compatible with your biology is effectively nil. EC comics had a story where a multigenerational ship found out that for biological and physiological reasons they couldn't live on any planet and so lived among the star. Basically every planet with life could be the equivalent of Eden from Star Trek's "The Way to Eden". A far more realistic situation is your civilization sets up space stations and starts mining the asteroid belts within that system. Once those are gone they would move on to the rocky planets using the gas giants for simpler elements. So planets become not something you settle on but something you mine.
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. |
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#4 |
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Join Date: Feb 2016
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Mining planets when you are already in space makes about as much sense as building spaceships out of wood. Terraforming planets as biological reserves makes more sense, as any species should have a plan B, C, D, etc., a place where their members can survive should civilization collapse. While terraformed planets may eventually destabilize, they will likely last for tens of millions of years, meaning that humanity may stumble across thousands of examples of destabilized terraformed Precursor colonies.
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#5 | |
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Join Date: Aug 2004
Location: Jacksonville, AR
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I don't think that is necessarily the case for mining; planets have processes that concentrate minerals and I haven't heard of any gems in asteroids, but I do expect a lot of space based industry. Destabilized terraformed Precursor planets (whether colonies or not) sound like something fun to encounter
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Travis Foster |
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#6 | ||||
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Join Date: Aug 2004
Location: Jacksonville, AR
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Being Star Trek like, the transporter makes betting to orbit very cheap. I haven't used spaceships to build a port facility to ballpark a figure, but I'm figuring something like $10/lb initally. Quote:
Possibly, that is pretty speculative. ST has progenitor/Preservers that have seeded terran life across the galaxy. Quote:
I don't expect to see generational ships as a rule in this setting. Quote:
Yes, but ST like TL^ changes this for the most part. I do want to have a plausible non-TL^ base to then change as needed tough.
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Travis Foster |
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#7 | ||
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On Notice
Join Date: Aug 2004
Location: Sumter, SC
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From Andromeda Strain: "After consultation with astronomers and evolutionary theories, the Wildfire group concluded that bacteria could come from three sources [...] The first was the most obvious-- an organism, from another planet or galaxy, which had the protection to survive the extremes of temperature and vacuum that existed in space." Second, Earth organisms that left the surface of the earth eons ago. "And if there were organisms out there, and if they had departed from the baking crust of the earth long before the first men appeared, then they would be foreign to man. No immunity, no adaptation, no antibodies would have been developed. They would be primitive aliens to modern man, in the same way that the shark, a primitive fish unchanged for a hundred million years, was alien and dangerous to modern man, invading the oceans for the first time." "The third source of contamination, the third of the vectors, was at the same time the most likely and the most troublesome. This was contemporary earth organisms, taken into space by inadequately sterilized spacecraft. Once in space, the organisms would be exposed to harsh radiation, weightlessness, and other environmental forces that might exert a mutagenic effect, altering the organisms" So that when they came down, they would be different." Quote:
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. Last edited by maximara; 04-20-2020 at 08:34 PM. |
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#8 | |
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Join Date: Jun 2006
Location: On the road again...
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It's possible, however, that Enterprise is at TL8^, which puts TOS/TAS at 9^ and TNG onward at TL10^; I don't recall what form the energy weapons in Enterprise took, or if they were Human or Vulcan tech to begin with. The key, of course, is the ^; warp drive, artificial gravity, and contragravity are the main superscience advancements available in Enterprise, along with the electro-plasma conduits (the main reason consoles explode!), and then a healthy dose of more refined TL10^ Vulcan, Andorian, and Tellarite technology at the formation of the Federation to bring the Humans up to speed.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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| Tags |
| space opera, star trek |
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