Minimum of 1 damage for all weapons?
I've got the "Two Complete Games in One Box" version of Melee. The very last sentence of the Melee booklet data "Since his sword will do at least 1 damage, Wulf is a goner". Flavius was using a gladius (shortsword), which is listed as 2d-1. I suppose this would always do one damage, as the minimum you can roll on two dice is two. But I'd like to know if there is a general assumption that a weapon will always do one damage on a hit (not counting for armour). So Dagger, Main Gauche, Javelin, Thrown rock, Sling, and Small bow all have the potential of zero (or negative) damage. Is this the intention of the rules - that such weapons sometimes do no damage, or is there an assumed 1 damage per successful hit?
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