Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-18-2020, 09:06 PM   #1
AlexanderHowl
 
Join Date: Feb 2016
Default Killing Superman [Powers]

One of the odd things about GURPS is that it is actually fairly easy to kill Superman. With IQ 12 [40], Will 20 [40], Cosmic 4 [60], and Neutralize (Cosmic, +300%; Malediction 3, +200%; No Signature, +20%; Power Theft, +200%; Ranged, +40%; Reliable, +10, +50%; Selectivity, +10%) [460], you can actually take his powers from him without difficulty and then utterly kill him with them during the next moment (because you are temporarily Superman). While you would probably want a 1,000 CP character to support such a massive ability, you could use it against any superhuman with an associated source (even Cosmic). Paradoxically, Batman would likely still win.

So, how would you use a super with the ability to kill Superman (or any other insanely powerful super)? Would you have them as a secret anti-super weapon? A hero? A villain?
AlexanderHowl is offline   Reply With Quote
 

Tags
supers


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:56 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.