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#1 |
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Join Date: Jan 2005
Location: Gothenburg, Sweden
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The Medic in Action 1 (p. 13) lacks Physiology. In our reality, of course, doctors spend long hours learning anatomy and physiology. Is this an erratum or a concession to action-movie reality?
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When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ... Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
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#2 |
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Join Date: Sep 2008
Location: near London, UK
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It's not on the Suitable Skills list either, so I think we can reasonably consider this to be the latter.
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Podcast: Improvised Radio Theatre - With Dice Gaming stuff here: Tekeli-li! Blog; Webcomic Laager and Limehouse Buy things by me on Warehouse 23 |
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#3 |
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Join Date: Mar 2006
Location: Iceland*
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Maybe the Physiology skill doesn't exist in Action! settings?
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Za uspiekh nashevo beznadiozhnovo diela! |
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#4 |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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I have never understood what the skill actually does. So at the least, it probably could be dumped for streamlining sake.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#5 |
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Join Date: Jul 2005
Location: Endor
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RAW, Physiology is the skill that eliminates the penalties for attending to an alien species
but there's no penalty for attending to your own species, so you only need it in a science-fiction (or fantasy) campaign. So, yeah, action movie realism.
(In my house rules, I instead use specialization-by-species for medical skills, and a "Xenobiology" technique to buy down the "similar physiology" penalty. Physiology skill itself becomes merely another optional specialization of Biology.) |
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#6 | ||
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Join Date: Jun 2013
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Quote:
Quote:
Folding it into Biology does, of course, have some merit.
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GURPS Overhaul |
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#7 |
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Icelandic - Approach With Caution
Join Date: Jan 2005
Location: Reykjavķk, Iceland
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It's not on the list on p. 20-21 in the Action 1: Heroes book so that does certain seem to be the case.
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#8 |
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Join Date: May 2005
Location: Oz
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Do medics study anatomy and physiology in such detail? I thought that basic MOS training for a medic took only about fourteen weeks, whereas basic medical training takes about six years.
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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#9 |
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Join Date: Jan 2005
Location: Gothenburg, Sweden
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Good point. I was thinking of doctors. But surely they must spend 200 hours on it?
__________________
When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ... Marcus Aurelius Author of Winged Folk. The GURPS Discord. Drop by and say hi! |
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#10 |
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Join Date: May 2005
Location: Oz
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Doctors, probably, considering that what GURPS calls "Physiology" seems to include the complementary subject of anatomy. Medics, no. Medics' entire training (before specialising) is probably less than six hundred hours, and they have to learn to actually do stuff, not just understand one branch of biology.
__________________
Decay is inherent in all composite things. Nod head. Get treat. |
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| Tags |
| action, errata |
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