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Join Date: Dec 2017
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I was re-reading the rules on magic item creation and having trouble understanding the reasoning or system behind how self powered capabilities really work.
The general rule is clear(ish): cost in money, ST and wizards is at least 10x that of the standard version. What 'at least' means in this context isn't clear; the example a couple of pages before suggests it means you get 1 point of self powering. So what does it cost to get 2 or 3 or 4? Who knows. More generally, quite a few items are described as having no ST cost, presumably meaning their default version is self powered. I can't make any sense of why one item has this capability and another doesn't, and judging from the costs in the tables it seems like in these cases self-powering was very cheap compared to the general rule for self powering. Does anyone out there feel like they understand this? |
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