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#1 | |
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Join Date: Aug 2014
Location: Snoopy's basement
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#2 |
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Join Date: Oct 2010
Location: earth....I think.
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Limited Use for non attack abilities grants 1 minute of usage per "Use".
You can also do this using Super Jump limited to vertical only and only for calculating falling distance and nuisance effect must be able to land (like cat fall). |
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#3 | |||
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Join Date: Jan 2015
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Gliding comes with a lot of baggage like specifying rate of change of speed, top speed and so on. Given 1yd/s speed is below both of those, it might be compatible but I'm not entirely sure.
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Catfall is weird. Why 5 yards of reduction? It seems a pretty arbitrary number that doesn't change with the character's SM, it doesn't care if you you're a SM-6 pixie or a SM+6 giant robot. Then a roll reduces damage by half, with no option to reduce it further like IT(DR). I'm not GURPS historian but I feel it's one of those legacy advantages from back when GURPS wasn't so generic and had only human characters in mind. Quote:
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About Super Jump, it doesn't slow your fall speed so it's not really what I have in mind. Beside, its effectiveness vary with basic move, and I feel that's an undesirable variable. One could use this ability to fall on enemies and damage them, while what I want wouldn't allow that. It could be used to represent superior shock absorbers though. |
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#4 |
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Join Date: Oct 2010
Location: earth....I think.
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Sorry, My comment about Limited Use was about your comment:
"...Limited Use is very close, but it limits per "use", not "time". ..." The way you thought of using it is good! I like that idea. Oh! How about: Flight (Vertical Only, -25%; Slow, -25%; Accessibility, Only when falling, -20% -PM, -10%) [8] Vertical Only is from Powers for Walk on Air. This would limit it to up and down only. Slow limits the speed to only your Basic Speed, and the Accessibility limits it to only when you are falling, so you can't use it to move up, only down. |
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| Tags |
| catfall, flight, powers, slow, slow fall |
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