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#1 |
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Join Date: May 2018
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Thanks for the replies. I was worried about the this optiona rule because it never became anything more than a footnote on Powers but now I'm more confident about using it.
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#2 | |
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Join Date: Sep 2006
Location: Luxembourg
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In Pyramid 70, Kromm have a small box about MM.
In particular, Quote:
That sqid, I sometimes use MM and with a few "on the fly" adjustement, it work perfectly as long as you don't mix both systems. Last edited by Celjabba; 08-23-2019 at 04:08 PM. |
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#3 |
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Join Date: Feb 2016
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I think that MM is unbalanced if you allow for than one limitation or powerful limitations. For example, if I take a Crushing Innate Attack Backlash, Ecstasy, Resisted by HT (-50%), Cosmic, Irresistible Attack (+300%), Cosmic, No Dice Roll Required (+100%), Melee Attack, C (-30%), No Blunt Trauma (-20%), No Knockback (-20%), and No Signature (+20%), I end up with an additive modifier of +300% or a multiplicative modifier of around 2.15, which translates to a difference of 9 CP/level for an invisible power that will never miss and will ignore all armor (20 CP/level versus 11 CP/level)
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#4 | |
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Join Date: Sep 2006
Location: Luxembourg
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Quote:
A note : I would not allow 'no blunt trauma' on an attack that ignore DR. That limitation does nothing. The additive would end a bit more expensive [21], no change for the multiplicative as you are above the limitation cap anyway But the real point of MM is to make limitations actually worth taking : Here, you have here a potent attack, yes, but one that have the potential of incapacitating you for several minutes each time you use it. Is the limitation worth it ? With additives, If you don't take the backslash, the cost is 24 instead of 21 ... why take the dangerous backslash for such a small gain ? With multiplicatives, the cost is [6] with the Backslash, [13] without ... Now it make sense to take the limitation ! Of course, you would need to reassign limitations values, per the Kromm quote, as [6] is a bit cheap indeed ! Last edited by Celjabba; 08-23-2019 at 07:06 PM. |
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