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Join Date: Jul 2017
Location: Michigan
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I'm trying to reason out a solid design for a villain who could challenge the hero I've been designing. I see a lot of theoretical information on what makes a good villain, supervillain, and master villain, but not a lot no the nuts and bolts for creating a good character to counter the hero. Has GURPS released anything that would address this, or does anyone have a rule of thumb for this situation?
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