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Join Date: Oct 2015
Location: New England
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My memory suggests that this owes a great deal to something I read somewhere, though I can't now recall who to credit.
Fright Checks When rolling for Fright Check, all figures have a basic target of 16 on 3d. Modifiers are added or subtracted from 16 to reflect the severity of the fright. If failing, the figure rolls on the Fright Table. It is expected that repeated exposure to a potential fright will progressively inure a figure to that source of terror. Fright Table 3-4: Stunned 1 round 5-6: Stunned for 1 round, 3d v IQ or drop weapon/item 7-10: Stunned for 2 rounds, IQ -1 for 4 rounds, 3d v IQ or drop weapon/item, 11-14: Flee in panic 1d rounds, IQ-1 for 3D rounds, 3d v IQ or drop weapon/item, 15-16: Take 2 points fatigue, flee in panic 1d rounds, IQ-1 for 1d minutes, 3d v IQ or drop weapon/item 17-18: Faint for 1d+1 rounds, take 2 points fatigue, IQ-2 for 1 hour |
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| Tags |
| horror, tft |
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