Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-13-2019, 08:55 PM   #1
Mike P.
 
Join Date: Aug 2018
Default Running Talent in Legacy Edition

Do any of you like the way Running worked in original TFT, i.e. + 2 MA regardless of what armor is worn? Or do you prefer the legacy edition where Running only gives you +2 MA in leather or lighter armor?

I think Legacy Edition Running might be more realistic, but I'm leaning toward using original TFT Running in my campaign. It seems harsh that your MA in chainmail or heavier armor will never be more than 6 without magical assistance. In all the TFT campaigns I have been in or run since the early 80s, I would estimate that less than 10% of the PCs actually had chain or heavier armor, and those that did almost inevitably had Running to boost their MA up to 8.
Of course original TFT was a lot more cutthroat than Legacy Edition, in that the XPs gained were directly related to your combat prowess. If you were slower in DX and MA than your comrades, you almost always gained less XP, as your faster friends could engage the enemy quicker, outflank them, and "steal" the DX bonuses for delivering the killing blows.
Mike P. is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:19 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.