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Old 02-22-2019, 01:44 PM   #1
bert
 
Join Date: Dec 2016
Location: Southern Sweden, possibly on an Alternate Earth
Default How does your PC progression look?

Yeah, what the title says. The DFRPG offers some advice on how to award points after an adventure, and how to spend them. So, how did you PCs improve? How far up did your point totals go? What did you players spend points on?
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Old 02-22-2019, 03:13 PM   #2
evileeyore
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Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: How does your PC progression look?

In the handful of games I've run (none of which lasted very long) the PCs generally just improved on base skills and abilities. Wizards will always be buying new spells (even if it's just one); the Clerics occasional buy a new spell here and there, but it wasn't a focus; and the martials just upped skills and stats.

I had Players that were looking forward to new abilities, but we didn't last long enough to get them to where they were "comfortable" in their skills and stats and felt it was time to branch out.


Note: I play more of a 'DF' game than DFRPG, so i had all the Power-Ups available from the DF line for my Players to pick from had they gotten to wanting to.
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Old 02-23-2019, 02:48 AM   #3
finn
 
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Join Date: Aug 2004
Location: Tokyo, Japan
Default Re: How does your PC progression look?

In my game the PCs have grown to 287 points.
The Swashbuckler and Holy Warrior chose to add/gain a level of Extra Attack.
The wizard wanted to add a snake familiar, which I allowed. She has also added some spells and purchased Energy Reserve.
The scout has mainly increased his bow skill.
The druid has mostly added Energy Reserve and added some spells. (I've added some spells to the Druid's spell list)
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Old 02-23-2019, 07:57 AM   #4
Dalin
 
Join Date: Dec 2009
Location: Saint Paul, MN
Default Re: How does your PC progression look?

My first DFRPG campaign ran for about a dozen sessions over nine months. The five PCs started at 250 and ended at about 290 character points. All were first time GURPS players (except me, the GM) and some were first timers at tabletop roleplaying. This is how they spent their points:
  • The bard decided that he was more of a wizard (half-elven magery) and bought a bunch of spells, increased Magery two levels (since we didn't have a wizard, I was fine with this), and boosted Innate Attack.
  • The cleric bought up Innate Attack, Meditation, and Religious Ritual, and sunk the bulk of his points into Energy Reserve.
  • The scout bought or improved a variety of useful skills (Survival variants, Climbing, Stealth, Filch, Naturalist), added Wild Talent 1 (worked for the character concept), and was saving up for Extra Attack.
  • The swashbuckler bought up Forced Entry and Broadsword, added Every One's a Critical, and was saving for Extra Attack. He loved having high enough Broadsword to take a few levels of deceptive attack while still maximizing his improved crit chances. Once he gets Extra Attack, he's going to be a whirlwind of pain.
  • The thief bought Combat Reflexes, improved Expert Backstabbing, and added or improved a wide range of skills (Acrobatics, Boating, Crossbow, Forced Entry, Gesture, Knot-Tying, Lasso, Merchant, Observation, Short Sword).

Last edited by Dalin; 02-23-2019 at 11:27 AM. Reason: normalized capitalization
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Old 02-23-2019, 10:53 AM   #5
Carrot
 
Join Date: Nov 2017
Default Re: How does your PC progression look?

My PCs are coming up on the 270-275 point mark.

We have a good mix of the scout saving up for weapon master and the Wizard adding a couple of spells. The Cleric added PI a few minor skills.
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Old 02-23-2019, 06:06 PM   #6
Juliansl
 
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Default Re: How does your PC progression look?

Our average is probably around 335 total xp right now.
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