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Old 01-18-2019, 01:51 PM   #1
arnej
 
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Join Date: Aug 2004
Location: Ft Collins, CO
Default Invoking Limitations

So if I were a GM running a Supers game, and some of my players took their super powers with the limitation "Super -10%", and say I wanted to use that to deactivate their powers, how would I go about that?

Obviously, I could just handwave a 'non-super' field and call it good.

What if I wanted to construct a gadget that would target that limitation in a large area? Is that using powers like Static? Neutralize? Neither seems a particularly good fit out of the box.

Am I missing something here?
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