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Old 12-20-2018, 09:30 AM   #1
hcobb
 
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Default Challenge rating

Onto automating stuff and for those purposes should I renormalize a starting human fighter as a 3200 "challenge point" thing worth 10 XPs for defeating?
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Old 12-20-2018, 10:04 AM   #2
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Default Re: Challenge rating

I imagine that trying to quantify the value of all things built into a figure (using The Fantasy Trip in whole) will be a challenge. Yes, the stats are simple numbers related to bell curve statistical dice roles, but Talents, Spells, Equipment, may be hard to normalize.
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Old 12-20-2018, 10:59 AM   #3
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Default Re: Challenge rating

You can just apply the rules from page 45:

A 36 point hero with $6k in equipment and two extra skill points is then CR 3200(base) +700(attributes) + 500(gear) + 1000(extra talents) = CR 5400

Add the total CR you defeated, square the sum then divide by a million. That's the XP to divide across the party, adjusted for roleplaying. Easy enough to automate.
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Old 12-20-2018, 11:06 AM   #4
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Default Re: Challenge rating

Quote:
Originally Posted by hcobb View Post
You can just apply the rules from page 45:

A 36 point hero with $6k in equipment and two extra skill points is then CR 3200(base) +700(attributes) + 500(gear) + 1000(extra talents) = CR 5400
So if you want to tie earned XP to this approach in some mathematically consistent way, maybe the simplest solution is to divide your CR figure by 100 (i.e. defeating the character described above is worth 54 XP)?

P.S. And I also like this for the reason that it creates scaling XP awards. More advanced and enhanced opponents should provide more XP for defeating them.
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Old 12-20-2018, 11:51 AM   #5
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Default Re: Challenge rating

Why not multiply by 20 then divide by the party's total CR?

So you get 20 XPs each for defeating an equal match, or 10 XPs for each of the party of four on page 129 that defeated a troll they were clearly twice as powerful combined as.
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Old 12-20-2018, 02:33 PM   #6
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Default Re: Challenge rating

Quote:
Originally Posted by hcobb View Post
Why not multiply by 20 then divide by the party's total CR?

So you get 20 XPs each for defeating an equal match, or 10 XPs for each of the party of four on page 129 that defeated a troll they were clearly twice as powerful combined as.
Too much math (I hate doing math). ;)
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