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Join Date: Aug 2004
Location: Pacheco, California
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Goblin
ST 6, DX 9, IQ 17, MA 10, Mana 0 Staff(1/1d+2), Brand(1d-2) Staff I-V, Staff to Snake, Literacy, 7-hex fire, 7-Hex Illusion and 8 other spells Cast Staff to Snake and then dodge or defend (with the the magic torch) for the next minute as the snake kills a lot of armored knights. Rest up for 15 minutes then take on the next group. If needed create Illusion duplicates of the snake to take on larger groups. Note that the snake is likely to strike before the victim. 83.79% hit x 67% of doing five or more hits (armor doesn't count) gives a 55% chance that the victim is at an additional -2 DX for injury reaction on top of -3 to hit the snake. Do I have a second for "Holy Moses, this is a great spell!"
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-HJC Last edited by hcobb; 12-14-2018 at 06:12 AM. |
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