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#11 | ||
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Join Date: Dec 2017
Location: behind you
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I have no problem with the Missile Weapons talent but I don't like that adjDX14+ rule for the crossbow. I won't be using that. If I felt like the Missile Weapons talent was too powerful, I'd break it into 3 different talents: MW I (1), MW II (2), and MW III (3).
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Miranda Warning: Anything you say can and will be used against you in a forum of rules-lawyers. Last edited by platimus; 12-07-2018 at 04:54 PM. |
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#12 | |
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Join Date: Aug 2005
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ITL pg 38 Missile Weapons (1): A high degree of skill with whatever missile weapons the figure has the talent for, attained by constant practice. May also be used with missile spells which the figure knows. This talent gives the user a +1 DX on all missile weapons and spells that he knows. This DX counts toward speed of fire for bows, as well as accuracy. Missile Weapons talent can be chosen two or even three times, for a +2 or +3 bonus. While we're on the topic, I think reloading while prone should add a 1 Turn delay - minimum - to the RoF. You have to turn on your back (in order to use both hands) and put your foot in the stirrup before you can draw the string, then turn back over, etc.
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Helborn |
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#13 | ||
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Join Date: Dec 2017
Location: behind you
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Miranda Warning: Anything you say can and will be used against you in a forum of rules-lawyers. |
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#15 |
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Join Date: Dec 2017
Location: behind you
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Haha!. Depends on your profession! LOL
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Miranda Warning: Anything you say can and will be used against you in a forum of rules-lawyers. |
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#16 |
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Join Date: Aug 2004
Location: Pacheco, California
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Two average DX guys replicating TFT's "normal speed" firing with longbow and light crossbow:
https://www.youtube.com/watch?v=HagCuGXJgUs
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-HJC |
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#17 | |
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Join Date: Dec 2017
Location: behind you
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Miranda Warning: Anything you say can and will be used against you in a forum of rules-lawyers. |
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#18 |
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Join Date: Dec 2017
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Looks to me like a good example of why 1 bow shot per turn and 1 crossbow shot per 2 turns are very reasonable base rates (this is almost exactly the rate at which these guys were firing). I'm not sure how someone is supposed to double that, but perhaps we can just take it as a game conceit that provides missile weapon users with access to high damage output at high skill levels (note they have no access to 'shrewd blow' sorts of attacks)
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#19 | |
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Join Date: Dec 2017
Location: behind you
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Quote:
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Miranda Warning: Anything you say can and will be used against you in a forum of rules-lawyers. |
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