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Old 11-02-2018, 02:56 PM   #1
hcobb
 
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Location: Pacheco, California
Default Error in the XP table

Fix the XP table to read...

38th 1k
39th 2k
40th 3k
41st 4k
42nd 5k
...
and so on +1k additional for each point forever.

This way we get the Necromancer Octopus poster child for the game in centuries instead of several ice ages.
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Old 11-02-2018, 03:07 PM   #2
TippetsTX
 
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Default Re: Error in the XP table

Quote:
Originally Posted by hcobb View Post
Fix the XP table to read...

38th 1k
39th 2k
40th 3k
41st 4k
42nd 5k
...
and so on +1k additional for each point forever.

This way we get the Necromancer Octopus poster child for the game in centuries instead of several ice ages.
Definitely better than the new rules, but I still prefer my version (which is closer to the original rules).

http://forums.sjgames.com/showthread.php?t=160193
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Old 11-03-2018, 09:30 AM   #3
larsdangly
 
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Default Re: Error in the XP table

I think the quadratic XP cost of stats is the greatest thing to happen to TFT since the invention of the six sided die.
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Old 11-03-2018, 09:45 AM   #4
hcobb
 
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Default Re: Error in the XP table

Quote:
Originally Posted by larsdangly View Post
I think the quadratic XP cost of stats is the greatest thing to happen to TFT since the invention of the six sided die.
My take is quadratic. A character with double the added attributes requires four times as much XP.

Evil Stevie's is exponential. A character with attributes two higher requires four times as much XP.
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Old 11-04-2018, 01:00 AM   #5
Helborn
 
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Default Re: Error in the XP table

How about a Fibonacci series:

38=1k
39=2k
40=3k
41=5k
42=8k
43=13k
44=21k
45=34k
46=55k
Etc.

I think higher costs per each increase helps.
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Old 11-04-2018, 06:13 PM   #6
larsdangly
 
Join Date: Dec 2017
Default Re: Error in the XP table

Quote:
Originally Posted by hcobb View Post
My take is quadratic. A character with double the added attributes requires four times as much XP.

Evil Stevie's is exponential. A character with attributes two higher requires four times as much XP.
O.k., then what I meant is that I love the exponential approach. TFT is an interesting, balanced game when the stat point economy is tight on overall resources and one has to make difficult decisions. I've found interest in the game when stat totals are over 50, but honestly it is a stretch; the game is just a lot funner with PCs having stat totals in the 30's. The exponential rise rules enforce this.
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Old 11-04-2018, 07:14 PM   #7
hcobb
 
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Location: Pacheco, California
Default Re: Error in the XP table

A wizard can use 16k XP to
  • Raise attributes from 41 to 42 points
  • Raise mana from 0 to 40 and learn all of the IQ 19 and 20 spells
  • or learn all the talents on an average IQ level

Given this be sure and search big bad wizard corpses for +DX rings.
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