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Join Date: Jan 2018
Location: Portland, Maine
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When an invisible/shadowed figure is attacked (even by a figure who knows where it is), the attack is at -6 DX because you can’t see it. An attack into a hex where you hope an invisible/shadowed figure is has the same -6 DX. The same goes for casting of spells and attempts to miss an invisible figure. WIZARDS page 9
A philosophical question: a) Fighter Joe is in a Shadow Hex and enemy Sam is adjacent. Both know they are there. Sam can’t see in and swings at -6DX. Joe can’t see anything and swings at -6DX. b) Wizard Rick has a Shadow Hex 5 hexes away. Rick has an illusion of a fighter in the Shadow Hex. Enemy Sam is adjacent to the Shadow Hex ready to attack the “fighter”. Normally, the fighter would be at -6DX because it couldn’t see anything. A wizard can see through the eyes of the summoned beings, images, or illusions brought by his Creation spells. WIZARDS page 15 A wizard can see through its Illusion’s Eyes. So seeing through the Illusion’s eyes in this case would see blackness. However, as a wizard can do other things while his illusion fights on its own; the wizard obviously can see on his own. Now at this moment, Wizard Rick is watching the enemy fighter, so he can “see” him. Would the Illusion in the Shadow Hex still be at -6DX? Could it be at -4DX or -3DX or even no penalty?
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- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com |
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