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#1 |
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Join Date: Dec 2017
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I'm curious about what a 32 point character corresponds to. I'm interested in starting characters with some level of renown (that is, they've already become famous locally). In D&D terms this would be like starting a character at level 3 or 4 vs. level 1.
1) How many points would a typical townsman (e.g., apprentice, journeyman, master) have? 2) How many points would a local hero have (i.e., you've done enough things to have gained some level of renown in your shire/county). 3) How much for a character with even more renown (for example, well known in your province/country)? |
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#2 | |
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Join Date: Jun 2010
Location: Alsea, OR
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Quote:
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#3 |
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Join Date: May 2018
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10 is average, so a 32-point character is already better than average. In D&D, average Joes are level 0, not level 1, so D&D PCs also start above average.
At this point, Steve says there is a 40-point attribute cap. Also, it looks like characters will spend XP for new talents (and there might also be a talent cap). There are 9 "levels" of attributes for 32-point characters (32 - 40 points). Talents also factor into "character level" and potentially provide room for continued growth after a character reaches 40 attribute points. Rick Smith has given a couple example characters with a lot of talents that have roughly 30 talent points, or so, and seem more-or-less like dual-class D&D characters, to me. Maybe with added talents, you could figure 14 different character levels that go roughly from 0-9 for attribute points plus 0-8 "extra talents" at around 2.5 points per talent (accounting for roughly up to 20 purchased talent points). If 2 talents form one D&D level (maybe?), that would provide roughly 14 different levels (0-13), so make it 15 levels, where your "level" is your extra attribute points plus half your extra talents. By "extra talents," I mean beyond the starting talents. It seems like you will still start with IQ talent points. That's a start of maybe how someone might think of it, anyway :). |
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#4 |
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Join Date: Nov 2010
Location: Arizona
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Unfortunately, we have to guess on a lot of this right now, since we're still not sure what the final rules form will be. I'm guessing we'll have to wait until the PDFs come out (currently in October, if I'm reading things correctly) before we can definitively answer the questions that kentreuber asks...
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#5 |
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Join Date: Jun 2010
Location: Alsea, OR
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most people I've met count even the starting points... so a basic human is 32 points... ST 8, DX 8, IQ 8, Plus: 8
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#6 |
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Join Date: Nov 2010
Location: Arizona
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Yes, but Steve has said, in both the existing RAW, and on these forums, that 10 in any attribute is about the human average (give or take a point); and that non-player characters would be 30-point characters. Adventurers are a bit better than average at 32 points.
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#7 |
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Join Date: Jan 2018
Location: Sydney, Australia
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I always thought of 32 points as the average for a group of soldiers: many would be a little worse, some would be better, but 32 points the average so random encounters could take that as a baseline. It seems like a typical summoned myrmidon is 32 points. I know many GMs think of 32 points as a rookie.
If we think of 30 points as standard then wearing armour becomes a difficult business for NPCs. |
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#8 |
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Join Date: Jul 2018
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Back when I was playing TFT a lot our GM (God rest his soul) always had us start with 40 points...And we needed them...he was an english lit professor in real life and was quite creative with monsters and other foes. I still have my characters and books from the 80s.... ;-)
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#9 |
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Join Date: Nov 2010
Location: Arizona
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I think we're mixing apples and oranges here. 30 points is the standard for NPCs; 32 points is the standard for PCs. Two different categories of people...
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