Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

Reply
 
Thread Tools Display Modes
Old 07-21-2018, 03:40 PM   #1
Chris Rice
 
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
Default Character Cards

I just noticed that a work in progress "Character Card" was posted on the Fantasy Trip Facebook page. Up till now I've had little interest in this idea. However, the example shown looks great! Simple, clear, elegant, nice graphical style. A pack of these could really help sell the game. Want a quick pregenerated character? Pick a card!
Chris Rice is offline   Reply With Quote
Old 07-21-2018, 04:45 PM   #2
ParadoxGames
 
Join Date: Feb 2016
Location: New Jersey
Default Re: Character Cards

I, too, love this idea.
ParadoxGames is offline   Reply With Quote
Old 07-21-2018, 04:49 PM   #3
Steve Jackson
President and EIC
 
Join Date: Jul 2004
Default Re: Character Cards

Glad you like! Still in progress.
Steve Jackson is offline   Reply With Quote
Old 07-21-2018, 05:11 PM   #4
Terquem
 
Join Date: Apr 2018
Location: Idaho Falls
Default Re: Character Cards

ooooo now I want a dry erase blank character card set...
Terquem is offline   Reply With Quote
Old 07-21-2018, 09:10 PM   #5
Steve Jackson
President and EIC
 
Join Date: Jul 2004
Default Re: Character Cards

What would you do with a whole set of erasable ones?

As opposed to just copying the blank form and filling them in?

If I am missing an idea that people need for play and will pay good money for, I want to know . . .
Steve Jackson is offline   Reply With Quote
Old 07-22-2018, 01:57 AM   #6
schoon
 
schoon's Avatar
 
Join Date: Sep 2004
Location: Oakland, CA, USA
Default Re: Character Cards

Love this idea.

...and for the lazy, here's the link
schoon is offline   Reply With Quote
Old 07-22-2018, 02:18 AM   #7
JLV
 
JLV's Avatar
 
Join Date: Nov 2010
Location: Arizona
Default Re: Character Cards

Well, I can see having a bunch (if the cost were reasonable) so I could quickly draft up a slew of monster/NPC characters for those big fights that crop up from time to time, but I can't really see the Player characters needing such a thing.

But now that I think about it some more, it might be nice to have something I could erase and re-mark, even for my PC, since he's going to learn new things, adjust attributes, and take and heal injuries and fatigue all through the game, isn't he?

I could see buying these.
JLV is offline   Reply With Quote
Old 07-22-2018, 07:12 AM   #8
David Bofinger
 
Join Date: Jan 2018
Location: Sydney, Australia
Default Re: Character Cards

A deck of starting characters would be pretty handy for NPCs as well: random encounters; searching for hirelings; the wizard's bodyguards; who's your cellmate in prison; etc. I don't think they need to be dry erase: if they survive long enough they'll have been copied to a character sheet.

You'd need a bunch of decks: one for warriors, one for archers, wizards, Jacks of all trades, etc. So you can pick based on a rough type. With info to help role-playing as well as game mechanics.

ST 11, DX 12, IQ 9
Knife (1), Sword (1), Shield (1), Bow (2), Alertness (2), Elvish (1), Boats (1)
Cloth armour, small shield
Polite, Cautious, Likes warm weather
"If the orc commander is smart he'll have put archers amongst those boulders."
David Bofinger is offline   Reply With Quote
Old 07-22-2018, 07:35 AM   #9
tomc
 
tomc's Avatar
 
Join Date: Aug 2004
Location: Carrboro, NC
Default Re: Character Cards

My dungeon generator has decks of cards for foes, broken down by attribute total and type (humans 32-34, dwarves 36-40, etc) and well as monsters grouped by whatever is useful (flying creatures, undead, water dwellers, super-tough ones, etc).

You can mimic or adjust the bell curve you'd get from rolling multiple dice on a chart by adding or removing duplicate (or just similar) cards.
__________________
OgreMap2

Freedom of Speech is not Freedom of Podium
tomc is online now   Reply With Quote
Old 07-22-2018, 11:37 AM   #10
Skarg
 
Join Date: May 2015
Default Re: Character Cards

I and the other TFT GMs I played with maintained a supply of pre-made opponents and other NPCs at various levels of detail, as well as pre-thought-of-names lists and character/situation ideas that might be applied to different unplaced NPCs as made sense in the game situation.

However we didn't like re-using NPC stat blocks for people who were already used, especially not ones whose details were already known to the players. (I still have the folders with most of the characters & NPCs (including roadside thugs) who ever died in the campaign. Kind of fun to glance at and see who died and sometimes how (I often note in shorthand wounds with things like location, type, whether an arrow is stuck in the body, e.g. "-3 L arm A").

It's so easy to make a TFT character and only requires a few inches of paper space.

ST 11 Spear 1d
DX 11(10) Lg Shld 2 -1DX
IQ 9 Dagger 1-1
MA 10 11sp 32cp in bp, bag w. 3 dys rtns
PlWpns Shld Knf Swm Farm Alert

I can still make that stuff up about as quickly as I can type or write it down.
Skarg is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:19 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.