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Old 07-16-2018, 04:00 AM   #1
Rick_Smith
 
Join Date: Apr 2014
Location: Coquitlam B.C.
Default Costs of spells and talents - requirements.

Hi all,
This thread makes certain assumptions.

-- While the memory for wizards is fine, memory for heroes is too little.
-- We would like to have some cool talents for heroes. (Steve is working on this. Thanks!!!)
-- Wizards get all the breaks compared to wizards and something should be done to equalize things.

And I would like to make a special nod to what JLV posted in another thread...

Quote:
Originally Posted by JLV View Post
I'd just as soon do away with that whole "memory slots" nonsense.
Unless I am misremembering, he has had a long running campaign where there are no memory limits, and talents and spells are bought for experience (XP). These costs are high enough that people get new spells / talents slowly. This gets rid of the mIQ economy, but has one problem, discussed later.

***
FIRST POINT

Let us think about new TFT, with the current rules (memory IQ (mIQ) is strictly limited). We want to make a high DX, high ST tank. Assuming that you can pick your IQ worth of mIQ for starting talents, we might have a guy that looks like this:

Groo the Wanderer, ST 12, DX 12, IQ 8. Skills: Sword, Knife, Brawling, Shield, Running, & Horsemanship. mIQ spent = 8.

We decide that Groo is a dumb fighter and gleefully buy up his ST and DX while leaving his IQ low. Lots of 'Groo is dumb' and 'cheese dip' jokes.

Eventually Groo becomes:
Groo the Wanderer, ST 16, DX 16, IQ 8. Skills: Sword, Knife, Brawling, Shield, Running, & Horsemanship. mIQ spent = 8.

What does Groo spend experience on now? Wizards can put attributes into raising their Staff's mana attribute. But Groo is done. He can't spend any more experience.

This is an extreme example. But it can come up quite quickly for low IQ figures.

In the new TFT, using the current, strict, mIQ rules, characters can max out and have no legal places to spend experience on.

I am bothered by that. If wizards are able to spend extra experience for their staves, it would be nice if heroes could spend experience on something (call it the X factor) other than just talents and attributes. Heck, given that theme that wizards get all the breaks, I wouldn't even mind if wizards can spend experience on the X factor as well.)

EDIT: I remember that Groo can buy some Karma to get out of a bad situation. But my understanding is that you can only get a bit of Karma at a time.

Warm regards, Rick.

Last edited by Rick_Smith; 07-16-2018 at 06:35 AM. Reason: Last paragraph.
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