Quote:
Originally Posted by Steve Jackson
Long story short: as I demonstrate the game to new people, I begin to feel that the current rule (3/DX roll to remain standing if you enter a hex with a fallen character) is annoying and reduces the fluidity of combat.
Would it be overreaction to strike it completely? I could turn it into a DX+4 or so roll, so you USUALLY don't fall down. Or I could just nuke it, and let the players dance freely among the bodies.
If you give me a howitzer on this, make it short and explain why it will speed play.
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I can't remember the specific rule, and my 40-ish-year-old copy of the rules is at home, but I like the rules that add strategy to the combat as opposed to mere dice-rolling competitions. That said, it wouldn't be over-reacting to eliminate the rule for an uninhibited person advancing forward into a hex with a body in clear view as opposed to someone who is engaged in combat or stepping sideways or backwards into the hex.
I hope it's not a "Howitzer" aside to say something about this thread reminds me of the pile of dead bards in "Dorkness Rising."