Quote:
Originally Posted by AlexanderHowl
Of course, you can change the systems to balance them, but they are not comparable by RAW, as a RPM Mage built with the same points will massively outperform a Realm Mage. Of course, standard magic can outperform Realm Magic, so it is not a surprise that RPM is capable of outperforming it. Realm Magic is just too ineffective for its cost.
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Note that this is a thread about Alternative Realm Magic. As such, the correct response isn't “by the RAW, it's ineffective for its cost; so use something else instead”; but rather “by the RAW, it's ineffective for its cost; so here are some ways to fix that”.
Also note that some of the issues you bring up are already addressed in GURPS Thaumatology. The problems with energy costs, for instance, are addressed by an Option that dispenses with energy costs entirely.