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Join Date: Apr 2014
Location: Coquitlam B.C.
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Quote:
Hi Kirk, everyone. The BIG advantages of programmed adventures are two fold. -- Everything is needed to play (assuming you have Melee & Wizard) is in the package. The adventure has counters, maps, any new rules needed, and descriptions of all rooms, monsters etc. A self contained little package. -- The programmed paragraphs allow you to play the adventure solo pretty easily. I would love to see some new programmed adventures that can be played in an evening or two. But I would also like to suggest a product a bit larger. This would also include new counters, etc. But rather than a programmed adventure, it is intended for a GM to run a group. It would say, cost twice as much as a programmed adventure, but rather than being a 1 or 2 day adventure, it can be written more broadly (since it can leave a lot of details to the GM). It would be suitable for 5 to 8 evenings. The price is twice as large, but the GM gets about 3 to 5 times more sessions out of it so it is worth it. (If it was 8.5 by 11 inches, it could include a GM shield, new monsters which would fit in a 3 ring binder and a single large counter sheet. I discussed this in a previous post.) Basically, I've started to write a programmed adventure for George Dew. And I've found the format is extremely restrictive. Without the scrambled up paragraphs, I could put in twice the adventure into a given page count. I suggest the future adventures for TFT falling into these categories. -- Small programmed adventures. (Like Death Test, Grail Quest, etc.) -- Medium sized adventures. (Say a double counter sheet, about twice as big as the programmed adventures but without the programmed paragraphs.) -- Large adventure supplements. Text only so they can be sold as *.pdf's on W23. The page count can be much higher, but as digital downloads the cost is quite reasonable. -- Large printed campaign settings. This is likely a forlorn hope unless TFT really takes off. In summary, I think that Metagaming lost out on possible income by sticking strictly to the tiny, programmed adventures. I would strongly suggest, that SJG produces larger products for people who prefer bigger, less limited adventures. Warm regards, Rick. |
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| Tags |
| *.pdf, adventures, counters, formats, product line |
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