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#1 |
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Join Date: Apr 2015
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So the modifier "Absorptive Change" (Powers page 75) states that without it one must leave all equipment behind, and even with it you cannot keep using equipment.
But what is the reasoning for this? This seems incredibly forced, especially if you are transforming into a body that has the same shape and size as your normal one. This is currently causing me a massive headscratcher, especially since I planned on using Alternate Form for the stereotypical "Dark" or "Super" modes some fictional characters enter. Those don't meld their clothes away or mess with their equipment in any way, and sure are changing into a different form. Currently I am modeling a person who cannot use her full power without losing control to an underlying battle instinct, and I chose for the sake of elegance to model that as an uncontrollable alternate form that powers her up and adds a ton of mental disadvantages. And now I'm completely stymied by this. Additional Question: What is the reasoning for applying the enhancements and limitations only to that flat 15 point cost, when these things (especially limitations) can *drastically* affect the usefulness of the form. |
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| Tags |
| basic, powers |
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