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Join Date: Dec 2012
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A couple of questions, which might both be applied to the same advantage:
1. Rather than an attack, could Dominance be activated by some form of physical or verbal agreement (service for a year and a day, or for seven years, in return for power)? Would this be an enhancement, a limitation, or just a special effect? 2. Instead of Slave Mentality, perhaps the new Ally could have Fanaticism, Reprogrammable, or Sense of Duty toward the Master? This would mean that they would not have the Minion enhancement, so that should probably reduce the cost of Dominance a bit, but I'm not sure how much. I would say that the separate disadvantages should give separate limitation costs (a fanatically loyal servant is rather less inclined to disobey than one who merely feels a sense of duty to you, and less inclined to creatively reinterpret your orders than someone who has Reprogrammable without Slave Mentality). Thoughts?
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
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| advanatages, modifiers |
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