Quote:
Originally Posted by tbeard1999
Well, as someone who spent an inordinate amount of time twirling nunchucks in the 80s, I don’t think they’re all that useful. Personally, I’d rather have a club. But, the cinematic nunchucks are something else entirely. That’s why I think that Advanced Melee should identify certain peculiar weapons as “cinematic” - unrealistic, unless your game is set in an appropriate genre. I kinda like the idea of giants with nunchucks though...
I’d add that I’ve allowed a modest damage bonus for having a ST higher than the weapon minimum - +1 per 2 points of ST (or fraction thereof), with a maximum of +2. I also deduct damage if yur ST is too low - minus 1 point for each point of ST you lack. You can’t use a weapon if you lack more than 3 points of ST. This is slightly different from AM.
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That reminds me of a story -- a friend of mine in El Paso, Texas was big into Korean and Japanese martial arts (I mean BIG) and his father never quite understood his enthusiasm. My friend would frequently try to explain just how cool he thought all this was, especially some of the Okinawan weapons; and one day he was given a set of nun-chucks for his first day of training. That evening he returned home and his father saw the huge bruises on his arms, chest and back from his first day of learning. He looked at his son for a minute and then said; "NOW I see why those are such great weapons! You just had them to your opponent and say; 'Here, use these!' and you've won the fight!" ;-)