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#1 | |
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Join Date: Jan 2006
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Dungeon Sanctity Noodling While Peter's idea of giving everything in the dungeon a higher purpose dependant on the dungeon level it was on is definitely one to keep in your back pocket, the original idea of "there is just some supernatural force that makes dungeons happen" needs no specific mechanics and just Explains. So. Much. |
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#2 | |
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Join Date: Jan 2006
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How could I have been so blind? O, right, not ambient lighting on this level. Just let me get a torch out. Lower Purpose - this is identical to Higher Purpose, except that it applies to defending a dungeon from interlopers, and it gets stronger in "deeper levels" (as defined by the GM) of the dungeon. |
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#3 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Higher Purpose makes an awesome monster ability!
Only two standard monsters offer examples: as-Sharak ("Punish invaders of protected place") and sword spirit ("Kill cheaters"). But in "Undead, Undead Everywhere" (Pyramid #3/106, pp. 31-35), I propose mummies who inspire Higher Purpose in their undead slaves. And in "Monster Modding" (Pyramid #3/108, pp. 4-10), I talk about Higher Purposes linked to attacking a racial enemy, carrying out the master's orders, defending tribal lands, fighting in sight of the great leader, etc. "Kill cheaters" is pretty specialized, but the rest are portable:
There's also Ninja Purpose (kudos to Peter V. Dell'Orto for this!), which becomes progressively more serious as you whittle down a team of ninja. Look up the size of the ninja squad in the "Linear Measurement" column of the Size and Speed/Range Table (Exploits, p. 98). Use the difference in modifier size to assess the bonus as the group loses members. For instance, if you start with 10 ninja (+4), the survivors fight at +1 when there are 7 ninja (+3), +2 when there are 5 ninja (+2), +3 when there are 3 ninja (+1), +4 when there are 2 ninja (0), and a whopping +6 when just one ninja remains (-2). This can be used for any monster that is traditionally used as fodder in hordes yet becomes a major threat when there's just one lurking in the night . . . even zombies might work this way in certain circumstances. In all cases, don't worry about point cost . . . these are monsters.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#4 | |
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Join Date: Aug 2004
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Which is to say: Naturally, the GM will want to select/design tougher monsters for each dungeon level down. But even stock, weak monsters will get tougher, with no GM effort required. A nice DFRPG addition! (One's almost tempted to also apply BAD from Action, worsening by 1 with each level down. Combine that with Higher (Lower?) Purpose for monsters, and the GM gets a programmatic toughening of every aspect of the dungeon with each level down, not entirely unlike a video game, even before customizing each level and its dangers.)
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com RSS feed | Site updates thread | Twitter/X: @Gamesdiner (dormant until the platform is well again) (Latest goods on site: No Big New Content of late, but the blogroll has returned to the sidebar, this page collects content edits/updates, and this page hosts minor notices and side thoughts of the sort that used to go to Twitter/X.) |
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#5 |
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Join Date: Nov 2006
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Higher purpose might be useful for demonic guardians that were summoned and bound to do a specific task like say defend the temple or treasure hoard. Maybe they just fight normally unless someone is trying to destroy what they were summoned to guard. It could be that if they fail in their task then the demons receive some Infernal punishment.
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#6 | |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Quote:
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#7 | |
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Join Date: Aug 2004
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Not that the GM needs Higher Purpose to game these; just description of the enraged defenders, maybe with plenty of AoA (or even Berserk), will do the job. But to have that mama bear truly "power up" in a fight and teach the PCs a basic Survival lesson about why the pros do not mess with cubs, Higher Purpose would be a nice, easy tool for the GM the use.
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com RSS feed | Site updates thread | Twitter/X: @Gamesdiner (dormant until the platform is well again) (Latest goods on site: No Big New Content of late, but the blogroll has returned to the sidebar, this page collects content edits/updates, and this page hosts minor notices and side thoughts of the sort that used to go to Twitter/X.) |
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#8 |
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Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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I once had an Orc Shaman who's chanting, dancing, and drumming inspired Higher Purpose (Defend Your Homes) 5 in the Orcs of his tribe...
It turned a large group of fodder into worthies and the handful of worthies into Bosses for as long as he was able to keep chanting (a sword to the throat from the PCs finally put an end to the nightmare battle for them). The moment he went down the fight turned very ugly for the poor Orcs... [Didn't see the thread split in the other thread until well after I'd posted there...] |
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