|
|
|
#1 |
|
Join Date: Sep 2004
Location: Montréal, Québec
|
Hirelings cost $200, but come with ~$1,000 in gear, which sells for $400, right?
__________________
Per-based Stealth isn’t remotely as awkward as DX-based Observation. |
|
|
|
|
|
#2 |
|
Join Date: Feb 2005
Location: Berkeley, CA
|
If you lure them outside of town, gank them, and steal their gear, sure, but this may have consequences.
|
|
|
|
|
|
#3 |
|
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Time to introduce the Holy Warrior of Order,,the Justiciar and the Mage-Hunter!
Last edited by sir_pudding; 01-26-2018 at 01:59 PM. |
|
|
|
|
|
#4 |
|
Join Date: Jun 2006
|
Your average DF party is pretty well suited to make a living as bandits - from the standpoint of the monsters that's already their career - but it does get tricky if you are hated everywhere. Where do you sell the loot?
__________________
-- MA Lloyd |
|
|
|
|
|
#5 |
|
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
If you're willing to be a murderer, hirelings pay off 2:1 or better. Murdering is pretty much what it takes, as it's a Loyalty-5 roll to order hirelings to likely doom (getting the hireling killed without murder), and otherwise the PCs have to reimburse all lost gear (meaning gear stolen from the hireling has to be replaced, which costs more than it's sell value). What the consequences for murder are is up to the GM . . . but in world where stealing $100 by shaving coins costs you a hand and shoplifting means you're stripped naked and pilloried, to be left with nothing, it's probably something like having your head cut off.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
|
|
|
|
|
#6 |
|
Join Date: Feb 2005
Location: Berkeley, CA
|
Also becomes difficult to hire new hirelings.
|
|
|
|
|
|
#7 |
|
Join Date: Sep 2004
Location: Montréal, Québec
|
The post came from a joke I made in chat, inspired by SJG’s own “Ten Characters I wouldn’t want in my universe” or something similar, which presented Conan as a guy who killed his party and sold their loot for drinking money. Then I realized the math actually works out in DFRPG.
Obviously, don’t. Use hirelings to kill monsters, you’ll make way more money tha way!
__________________
Per-based Stealth isn’t remotely as awkward as DX-based Observation. |
|
|
|
|
|
#8 |
|
Join Date: Aug 2004
|
And if you do them in quickly enough, hey, they've still got your $200 on them. Ka-ching! : )
__________________
T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com RSS feed | Site updates thread | Twitter/X: @Gamesdiner (dormant until the platform is well again) (Latest goods on site: No Big New Content of late, but the blogroll has returned to the sidebar, this page collects content edits/updates, and this page hosts minor notices and side thoughts of the sort that used to go to Twitter/X.) |
|
|
|
|
|
#9 |
|
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
|
|
|
|
|
|
|
#10 |
|
Join Date: Jan 2006
|
I realize this was a joke, but in my games when hirelings die their stuff is owned by their heirs, not their employers. If the PCs try to keep it or sell it there will be problems.
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|