Quote:
Originally Posted by Steve Jackson
Plain old 3d6 roll could make sense, modified by GM according to any effective roleplaying of the character's history. I'd give Heniochus the Brave a bonus to stand fast, if only because he thinks he can settle everything with his sword.
If an advantage/disadvantage system is introduced, Bravery, Prudence, and Cowardice might all be descrived in terms of morale/fear/horror rolls.
To my mind, this should be used only for the BIG stuff (Cthulhu) or the transitory stuff (who gets initiative when surprised by something unnatural). I would not roll for fear against natural foes.
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That's fine but 3d6 roll against what though? Can't be IQ surely. So what exactly are you rolling against?