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Old 01-16-2018, 05:00 PM   #1
SteamBub
 
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Join Date: Oct 2016
Location: Mojave
Default [DF] Setting Starter Kit (Books for Worldbuilding)

Just wanted to make a post for a people looking to build a world for their Dungeon Fantasy game. For starters, Fantasy 4e and Fantasy Folk 3e is a good foundation. Fantasy being the go to toolkit and Fantasy Folk, with tweaks, to help flesh out the races found in DF3 The Next Level. Religion 3e with DF7 Clerics, DF9 Summoners (for the bit about cosmology), and DF17 Guilds (for religious groups and also for other organizations). DFT1 Glittering Prizes for what money would look like for each state, race, or ancient civilization. And to round it off with locations like Hellsgate from Locations Hellsgate, Old Than from Pyramid #3/64 "The Qanat Pirates of Old Than," expanding the mysterious east with Pyramid #3/89 "Eastern Adventures," and Banestorm: Abydos with Pyramid #3/70 "Destination: Abydos."

And a good starting seed would be "It's been a few hundred years since the Great Empire fell and now a new kingdoms have risen form the ashes. The ruins of the golden age are calling adventurers to rediscover it's secrets and bounty or doom."

Any thoughts and recommendations? And what would be your worldbuilding seed be?
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dungeon fanasy, fanatsy, fantasy folk, world building, worldbuilding


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