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Old 12-03-2017, 07:07 PM   #1
Lup3rcal
 
Join Date: Nov 2016
Default Committed Attack Abuse

By default, committed attacks allow two steps. This has lead to scenarios on our tabletop where a heavily encumbered or prone player effectively doubles their movement by "Committed Attacking the Air". This feels cheesy to me.

Arguments for:
  • Its kind of like "all-out attack, double step" in that it penalizes your defences in return for mobility.
  • By RAW, it is allowed as nothing disputes it. Steps are each 1/10 movement rounded up.

Arguments against:
  • This feels like a rules exploit
  • You shouldn't be able to be as mobile on the ground or in 400lbs of armour as when you're standing and making attacks wearing 10lbs of clothing.
  • Hell, you're actually faster when committed attacking the air than taking a full movement action in both above scenarios

I'd love to hear other people's opinions on the matter.
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discussion, gurps, martial arts, rules


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